Of Rotation, LT and Acceleration

This post uses Easy LaTeX Pro to display equations.

Lorentz transformation is a rotation in the Minkowski space. In order to see it, let’s first look at rotation in Euclidean space, which can be written as X’ = R X. In the 2-D case, the matrix of rotation R is,
\left[ {\begin{array}{*{20}c}
{\cos \theta } & { - \sin \theta }  \\
{\sin \theta } & {\cos \theta }  \\
\end{array}} \right]
So, the matrix equation expands to
x' = x \cos \theta - y \sin \theta \\
y' = x \cos \theta + y \sin \theta
where \theta is the angle of rotation. This is how a point X=(x,y) in the original frame transforms to X'=(x',y') in the rotated frame.

Similarly, LT in Minkowski space is X’ = L X. Lorentz Transformation matrix (in our 2-D case) is,
\left[ {\begin{array}{*{20}c}
\gamma  & { - \beta \gamma }  \\
{ - \beta \gamma } & \gamma   \\
\end{array}} \right]
where \beta  = v/c and \gamma  = 1/\sqrt {1 - \beta ^2 }

This expands to
t' = (t - vx/c^2)/\sqrt{1-(v/c)^2} \\
x' = (x - vt)/\sqrt{1-(v/c)^2}

Note that rotation (and so LT) is a linear transformation, which means that the matrix R (or L) has to be independent of the vector it transforms. What happens when the matrix is a function of x, y or t? The geometry becomes non-flat and the metric tensor we defined doesn’t define the invariant distance any longer. The geometry requires a different metric tensor. Therefore, rotation or LT as we defined it and the associated single component equations is not valid any more. I will illustrate it further using 2-D rotation in the next post and show what they mean when they say that space-time is curved.

Continued…

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